Webinar Practice 2 with ATRA Guests Saturday February 20th
02/20/2021 16:00 to 02/20/2021 17:00 (US/Pacific)
Webinar Practice 2 with ATRA Guests
This is a free webinar session designed for participation with guests from the Therapeutic Recreation profession.
Please only register if you are a Therapeutic Recreation Specialist or student. This is a practice session. The goal is to further improve this presentation before it is live for PBS staff. The practice process is helpful for our presenters, and the input from fellow recreational therapists is valuable.
For these practice sessions, you will not be receiving the packets mentioned in the webinar. That is only for the PBS webinar participants on February 24th.
By RSVPing for this session you are stating you will attend this online webinar session.
One hour before the session begins, you will receive a link with an invitation to join a Zoom session, to participate in this webinar.
The webinar itself is expected to take only about 30-45 minutes. Then there will be a Q&A and session feedback period after. The entire session should only take you about 1 hour.
Please arrive 10-15 minutes before the webinar begins.
If you have any accessibility needs, trouble joining, or do not find an invitation link to the Zoom session within 1 hour of the session beginning, please:
Email: rpgtherapeutics at gmail dot com
Text/Call: (509) 608-6441
This is the first in a series of webinar we have been contracted to provide to the Public Broadcasting Service (PBS).
This first webinar in the series covers:
Introduction to Games as Recreational Therapy - Neurodiverse Youth: Gifted & Talented, ADHD, & ASD/PDD, including tabletop, live-action, electronic, & hybrid games.
Introduction to Core Concepts of Leisure, Recreation, Play, & Games
Introduction to Recreational Therapy
Introduction to Recreation Therapy and Games
Application of Recreation Therapy and Games for Specific Youth Populations
Applicable Concepts, Theories, Research, and Evidence-in-Practice
Unmodified Leisure, Recreation, Play, and Games
Leisure Ability Model
Facilitated cooperative music and Live-action Games
Neurodiverse youth populations:
Gifted & Talented
External and internal considerations
Controlled and accessible environments: Accessible RPG Bus and RPG Trailers
Additional research examples
Thank you very much for taking the time to attend this practice session and provide your valuable feedback.