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GMT-3 - Game Master in Therapy – Level 3 – Advanced (40 hours)

by Hawke Robinson published Jun 13, 2016 08:50 PM, last modified Dec 18, 2016 03:16 PM
This 40 hour program provides level 3 certification as a Game Master for Therapeutic settings. This program is only available to already established care professionals with a certification, degree, and/or license in a relevant therapeutic field.

Course ID(s): TRPG-GMT-3-3xx-xx, LARP-GMT-3-3xx-xx, CRPG-GMT-3-3xx-xx, SRPG-GMT-3-3xx-xx

Focus: Healthcare.

Total Training Hours: 50 Hours

RPG Formats Included: 1 of 4 (TRPG, LARP, CRPG, SRPG)

Total Rate (local): $4,500

Rate (teleconference): $2,250 (max 4 trainees) *

Rate (on-site distant): Negotiable / RPG Trailer

Number of Trainees: 1 to 4 trainees per session.

Prerequisites: GMT-2 in related RPG format, and 250+ hours related GM experience.

Post-training test: Yes (multiple-choice, fill in the blank, matching, short essay, long essay, project paper).  Require 90%+ test score to receive certificate.

Training Certification Received: GMT-3 in specific format.

Details: This program is only available to established care professionals.

This program includes:

  • Background refresher and RPG advocacy (1 hour).
  • Three sessions of hands-on interactive guidance running groups of 1 or more players through one or more various "standard" adventure scenarios. (9 hours).
  • Processing and feedback on GMT candidates performance for each session (3 hours)
  • Two sessions of hands-on interactive guidance running groups or 1 or more players through two provided "therapeutic" adventure scenarios (6 hours).
  • Processing and feedback on GMT candidates performance for each session (2 hours).
  • In depth discussion on considerations for providing RPG sessions in the related format in a therapeutic setting for a variety of specific client needs (4 hour).
  • RPG adaptations and consideration for specific special needs populations (2 hours).
  • Integrating the RPG Therapy Handbook of Practice into develop program plans, using WHO ICD/ICF codes. (2 hours)
  • Additional considerations on integrating an RPG program plan into your current facility (1 hour).
  • Building on all the above, create 1 short adventure to achieve client-specific goals (4 hours).
  • Critique and feedback on, and any necessary revision of the short adventure design (2 hours).
  • Building on all the above, create a moderate length campaign to achieve the specific goals of a mixed client base (4 hours).
  • Run abbreviated sample version of the campaign setting over two separate sessions (6 hours).
  • Critique and feedback on, and any necessary revision of the campaign design (4 hours).

 

Training includes introductory interactive participation in one of 4 RPG formats: 

  • Tabletop (TRPG)
  • Live-action (LARP)
  • Solo and group computer-based (CRPG)
  • Solo adventure books and modules (SRPG).

 

Note: Training can be delivered either as seven day-long (7 hour) sessions, or 13 half-day (4 hour) sessions. All training must take place within a contiguous 3 week period. 

* Teleconference training is not available for LARP or TRPG certification at this level. Listed teleconference rate is for training certification in CRPG or SRPG.

 

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